Progress on UE5 animation

 Today i loaded up the train scene i selected for the animation and figured out how to add a camera into the scene and add camera shake to said camera.



I did this by using UE5's Blueprint system and its built in camera shake system


I also figured out how to enable raytracing (Lumen) in the scene for more realistic lighting.
 Then i opened up blender to create a simple sphere for future use in the scene










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