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Showing posts from January, 2023

Progress on UE5 animation

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 Today i loaded up the train scene i selected for the animation and figured out how to add a camera into the scene and add camera shake to said camera. I did this by using UE5's Blueprint system and its built in camera shake system I also figured out how to enable raytracing (Lumen) in the scene for more realistic lighting.  Then i opened up blender to create a simple sphere for future use in the scene

Some assets ive collected today

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 Heres some assets ive collected for my project https://www.unrealengine.com/marketplace/en-US/product/city-subway-train-modular https://www.unrealengine.com/marketplace/en-US/product/soul-city