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Showing posts from March, 2023

Week 7/8 of UE 5 project

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  Today i made much more progress working on the Fullbody IK rig for animating my character better I have also figured out how to constrain objects to the characters bones and now ive redone the pose to include the AK-47 prop And now after a bit of posing and keyframes, ive created a simple looping animation!

Week 6 of UE5 project

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  Today i'm gonna work on converting my main character of the scene to a control rig so its easier to animate and move around. I've just learnt how to use control rigs and here i've rigged the head, neck, eyes and ears which are indicated by the red circles and arrows. Then i worked on rigging the hips, spine and chest